Here’s a short practice exercise to help you get some hands-on experience with Gun.js:
- Install Gun.js: If you haven’t already, install Gun.js in your project using npm or by downloading it from the Gun.js website.
- Create a new Gun instance: Create a new Gun instance in your JavaScript file using the following code:
scssCopy codeconst gun = Gun();
- Store some data: Use the
.get()
and.set()
methods to store some data in your Gun instance. For example, you could store a simple message like this:
csharpCopy codegun.get('messages').set({text: 'Hello, world!'});
This stores a message with the text “Hello, world!” in the messages
node of your Gun instance.
- Retrieve the data: Use the
.get()
and.once()
methods to retrieve the data from your Gun instance. For example, you could retrieve the message you just stored like this:
javascriptCopy codegun.get('messages').once((data) => {
console.log(data); // {text: 'Hello, world!'}
});
This retrieves the data from the messages
node of your Gun instance and logs it to the console.
- Synchronize the data: Create a new Gun instance on another device and connect it to the same network. Make a change to the data on one device and observe that the change is automatically synchronized to the other devices.
- Use Gun.js plugins: Experiment with some of the plugins and extensions available for Gun.js. For example, you could try integrating Gun.js with React or Vue.js using the corresponding plugins.
By completing this practice exercise, you’ll gain some hands-on experience with the core features of Gun.js and be able to start exploring its many possibilities for building real-time, decentralized applications.